p1: report about geogame supported research, spelling fixes
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@ -115,6 +115,27 @@ Intersection of GIS and gaming technology\footnotemark
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\footcitetext{1705427}
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\end{frame}
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\begin{frame}{Research with location based games}
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\begin{columns}
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\column{0.35\linewidth}
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\begin{itemize}
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\item Define mission statement
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\item Build statistical framework
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\item Questionnaires
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\begin{itemize}
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\item Pre
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\item Post
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\end{itemize}
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\item {[Data entry]}
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\item Statistical processing
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\end{itemize}
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\column{.6\linewidth}
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\image{\textwidth}{biodiv-schaal}{Statistical framework for BioDiv2Go\footnotemark}{img:biodiv-schaal}
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\end{columns}
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%\addtocounter{footnote}{-1}
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\footcitetext{Schaal2017}%\stepcounter{footnote}
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\end{frame}
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\section{Goal definition}
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\begin{frame}{Goal definition}
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\framesubtitle{A Framework for the Analysis of Spatial Game Data}
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@ -125,7 +146,7 @@ Intersection of GIS and gaming technology\footnotemark
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\item Expert users/researchers
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\item Staging/designing staff
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\end{itemize}
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\item Integration of external data (questionaire results)
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\item Integration of external data (questionnaire results)
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\item Adaptable for multiple games
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\end{itemize}
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\end{frame}
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@ -164,8 +185,8 @@ Technologies: Collection, Time-series databases, Frontend
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\item[+] widely deployed
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\item[+] powerful query languages %TODO example
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\item mainly web/container/hardware monitoring
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\item[-] spatial analysis: heavily anonymised
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\item[-] fast-paced enviroment
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\item[-] spatial analysis: heavily anonymized
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\item[-] fast-paced environment
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\end{itemize}
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\end{frame}
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@ -175,9 +196,8 @@ Technologies: Collection, Time-series databases, Frontend
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\begin{itemize}
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\item GPS overestimates systematically \autocite{Ranacher_2015}
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\item GPS is a suitable instrument for spatio-temporal data\autocite{van_der_Spek_2009}
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\item Activity mining
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\item Activity mining \autocite{Gong_2014}
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\begin{itemize}
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\item Overview: \autocite{Gong_2014}
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\item Speed-based Clustering \autocite{ren2015mining}
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%\item \autocite{Ferrante_2016} % closed access
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\item Machine Learning \autocite{pattern_recog} %TODO
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@ -195,7 +215,7 @@ Technologies: Collection, Time-series databases, Frontend
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\image{.72\textwidth}{space-time}{Space-time cube examples\autocite{bach2014review}}{img:spacetime}
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\end{frame}
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\begin{frame}{Generaliziation}
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\begin{frame}{Generalization}
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\image{\textwidth}{generalization}{Trajectories and generalizations with varying radius parameter \autocite{adrienko2011spatial}}{img:generalization}
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\end{frame}
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@ -204,7 +224,7 @@ Technologies: Collection, Time-series databases, Frontend
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\end{frame}
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\subsection{Analyzing games}
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\begin{frame}{Analyzing gamez}
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\begin{frame}{Analyzing games}
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\begin{itemize}
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\item there's more than heatmaps
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\item combine position with game actions
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@ -214,25 +234,19 @@ Technologies: Collection, Time-series databases, Frontend
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\vspace{-42pt}
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%\image{.5\textwidth}{game-an}{chat logs with players location \autocite{Drachen2013}}{img:chatlogs}
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%\image{.5\textwidth}{ac3-death}{identify critical sections \autocite{Drachen2013}}{img:ac3death}
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\twofigures{0.5}{game-an}{chat logs with players location}{img:chatlogs}{ac3-death}{identify critical sections}{img:ac3death}{game analytics \cite{Drachen2013}}{fig:gameanal}
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\twofigures{0.5}{game-an}{Chat logs with players location}{img:chatlogs}{ac3-death}{Identify critical sections}{img:ac3death}{Game analytics \cite{Drachen2013}}{fig:gameanal}
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\end{frame}
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\subsection{Location based games}
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\begin{frame}{Analyzing location based games}
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\begin{itemize}
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\item fragebögen (prä + post; p-hacking)
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\end{itemize}
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TODO: cite \footcite{Schaal2017} %TODO
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\end{frame}
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%\subsection{Location based games}
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\subsection{Summary}
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\begin{frame}{Summary}
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\begin{itemize}
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\item Log processing: Powerful stacks
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\item Movement analysis: Large field already explored (GPS influcene, Patterns, Behavior recognition, …)
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\item Movement analysis: Large field already explored (GPS influence, Patterns, Behavior recognition, …)
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\item Track rendering: Track (with attributes), Space-time cube, Heatmap, …
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\item Spatial analysis of digital games with GIS
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\item Analysis of location based games: Labourious manual process
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\item Analysis of location based games: Laborious manual process
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\end{itemize}
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\end{frame}
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@ -254,7 +268,7 @@ TODO: cite \footcite{Schaal2017} %TODO
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\item Staging/designing staff
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\end{itemize}
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\item Cross-game comparisons
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\item Integration of external data (questionaire results)
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\item Integration of external data (questionnaire results)
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\end{itemize}
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\end{frame}
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@ -269,7 +283,7 @@ TODO: cite \footcite{Schaal2017} %TODO
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\begin{frame}{Architecture}
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\begin{itemize}
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\item Based on map-reduce
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\item Map: analysis
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\item Map: Analysis
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\begin{itemize}
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\item Iterate Log entries
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\item Feed log entry through analyzer queue
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@ -282,10 +296,12 @@ TODO: cite \footcite{Schaal2017} %TODO
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\item Reduce: Collect summaries from analyzers
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\begin{itemize}
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\item Rendering
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\item Postprocessing, Comparison, …
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\item Post-processing, Comparison, …
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\end{itemize}
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\end{itemize}
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\image{.5\textwidth}{../../ThesTeX/images/flowchart.pdf}{flowchart}{img:flow}
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\end{frame}
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\begin{frame}{Architecture scheme}
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\image{\textwidth}{../../ThesTeX/images/map-reduce.pdf}{Data flows}{img:flow}
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\end{frame}
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\section{Outlook: Implementation}
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@ -297,9 +313,9 @@ TODO: cite \footcite{Schaal2017} %TODO
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\begin{itemize}
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\item Python (3.6)
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\item Standalone library/CLI tool
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\item Web based configuration/Runner/API(flask)
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\item Web based configuration/Runner/API (Flask)
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\end{itemize}
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Rendnering
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Rendering
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\begin{itemize}
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\item Matplotlib, Numpy
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\begin{itemize}
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@ -320,7 +336,7 @@ TODO: cite \footcite{Schaal2017} %TODO
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\end{frame}
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\begin{frame}{Configuration \& results}
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\twofigures{0.5}{oeb-kml}{Analyzer configuration}{img:oebkml}{oeb-ge}{Result visiualized}{img:oebge}{Example: Generate KML tracks (BioDiv2Go; Oberelsbach2016)}{fig:oeb2016}
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\twofigures{0.5}{oeb-kml}{Analyzer configuration}{img:oebkml}{oeb-ge}{Result visualized}{img:oebge}{Example: Generate KML tracks (BioDiv2Go; Oberelsbach2016)}{fig:oeb2016}
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\end{frame}
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\begin{frame}{ActivityMapper}
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@ -0,0 +1,28 @@
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digraph{
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rankdir="LR";
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log [shape="record", label="Log | entry0 | entry1 | entry2 | …"];
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{rank = same;
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a1 [label="Analyzer A"];
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a2 [label="Analyzer B"];
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a3 [label="…",style="dotted"];
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}
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{rank = same;
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r1 [label="Result A"];
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r2 [label="Result B"];
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r3 [label="Result …",style="dotted"];
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}
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c [label="Postprocessing & Render"];
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log -> a1;
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a1->a2;
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a2->a3 [style="dotted"];
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a1 -> r1;
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a2 -> r2;
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a3 -> r3 [style="dotted"];
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r1-> c;
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r2-> c;
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r3-> c [style="dotted"];
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}
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