\section{Requirements} Wait, what did I want to do again? \begin{itemize} \item Per-game importer (Web client, File loader, …) \item Analyzer modules (number crunching) \item Output \& Visualization (CSV, [Geo]JSON, KML, Graphs, …) \item Interface (Configuration) \begin{itemize} \item Expert users/researchers \item Staging/designing staff \end{itemize} \item Cross-game comparisons \item Integration of external data (questionnaire results) \end{itemize} \section{Evaluating Kibana} To evaluate whether Kibana is a viable approach for the given requirements, I have created a test environment. This setup is documented in \autoref{app:kibana}. Two sample datasets were loaded into the Elasticsearch container through HTTP POST requests: \texttt{curl -H 'Content-Type: application/x-ndjson' -XPOST 'elastic:9200/\_bulk?pretty' --data-binary @gamelog.json}. Once Kibana was told which fields hold the spatial information, it is possible to have a first visualization. However, this view is optimized for the context of web log processing, so it has a rather low spatial resolution as shown in \autoref{img:kibana} and \autoref{img:kibana2}. … taugt nich \begin{itemize} \item powerful timeseries database \item complex setup \item fast paced environment \item low spatial resolution => privacy optimized \end{itemize} \image{\textwidth}{../../PresTeX/images/kibana}{Game trace in Kibana}{img:kibana} \image{\textwidth}{../../PresTeX/images/kibana2}{Game trace in Kibana}{img:kibana2} \section{Architecture} Game independance: \begin{itemize} \item log importer/transformer necessary \end{itemize} \begin{itemize} \item Based on map-reduce \item Map: Analysis \begin{itemize} \item Iterate Log entries \item Feed log entry through analyzer queue \begin{itemize} \item Augment entries \item Filter entries \item Sequential order \end{itemize} \end{itemize} \item Reduce: Collect summaries from analyzers \begin{itemize} \item Rendering \item Post-processing, Comparison, … \end{itemize} \item standalone (indep. of any game) \item own client for game server (due to CORS/XSS prevention prohibiting shared use of game server assets in other host) \item API for integration \item allow load distribution \end{itemize} \image{\textwidth}{map-reduce.pdf}{Data flows}{img:flow} \image{\textwidth}{architecture.pdf}{archoitecure overview}{img:arch}